DEVDIARY.FYI

TEMPORS DEMO

STATUS: RELEASED_ON_ITCH_IO

REF_ID: ITCH_ACTION_2018

BUILD: GODOT_JAM_06_2018

LOC: ITCH_IO_ARCHIVE

Tempors cover image from the original itch.io release.
ITCH_RELEASE

PROJECT OVERVIEW

A very early Godot action demo about defending the world from ships with mouse-driven shooting and temperature-based ability shifts.

Tempors is a very early Godot release that originally shipped on itch.io on June 18, 2018. The public pitch is simple and direct: defend the world from ships using the mouse and bullets.

To play the game, use your mouse. Left click for shooting, aim, and fire, and do not let enemies get too close or the run ends fast.

Why It Exists

The core hook on the itch.io page is that temperature matters. Picking up the rotating white or black objects changes how the ability behaves and can shift whether shooting makes the player gain or lose temperature, which turns the run into a small but readable pressure loop.

VISUAL_ARCHIVE

Tempors gameplay screenshot from the itch.io page.
Tempors gameplay screenshot showing the action arena and enemy ships.

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